A list of all FBI-tags read by the Spring engine as defined in Unitdefhandler.cpp
This list can be usefull when cleaning up your files.
acceleration
ActivateWhenBuilt
AutoHeal
badTargetCategory
BrakeRate
BuildCostEnergy
BuildCostMetal
Builddistance
Builder
BuildPic
BuildTime
canCapture
candgun
CanDropFlare
canfly
canhover
canmove
canResurrect
Category
CloakCost
CloakCostMoving
commander
Corpse
cruisealt
DamageModifier
Description
Drag
EnergyMake
EnergyStorage
EnergyUse
ExplodeAs
ExtractsMetal
FlareDelay
FlareDropVector
FlareEfficiency
FlareReload
FlareSalvoDelay
FlareSalvoSize
FlareTime
floater
FootprintX
FootprintZ
frontToSpeed
HideDamage
HighTrajectory
hoverattack
IdleAutoHeal
IdleTime
init_cloaked
isAirBase
IsFeature
istargetingupgrade
kamikaze
KamikazeDistance
LeaveTracks
MakesMetal
Mass
maxAcc
maxAileron
MaxAngleDif
maxBank
MaxDamage
maxElevator
maxPitch
maxRudder
MaxSlope
MaxVelocity
MaxWaterDepth
MetalMake
MetalStorage
MetalUse
mincloakdistance
MinWaterDepth
MovementClass
myGravity
Name
NoChaseCategory
Objectname
onlyTargetCategory<1>
onoffable
RadarDistance
RadarDistanceJam
SelfDestructAs
selfdestructcountdown
SightDistance
SmoothAnim
SonarDistance
SonarDistanceJam
SoundCategory
speedToFront
Stealth
TEDClass
TidalGenerator
TrackOffset
TrackStrength
TrackStretch
TrackType
TrackWidth
transportcapacity
TransportMass
transportsize
turnRadius
TurnRate
Unitname
Upright
Waterline
weapon<x>
WeaponSlaveTo<x>
WindGenerator
WingAngle
WingDrag
WorkerTime
wpri_badTargetCategory
wsec_badTargetCategory
wspe_badTargetCategory
YardMap
