Notes:
- Sometimes I've given the 'effective' format, not what the game actually uses.
- When I say something like 'c_str' I mean an array of char with terminating null.
- Never include `'"{}s.
- Pointers are all offsets (in 8bit char's) from the beginning of the file.
- MapID is just gibberish that is[or should] only used to identify two almost identical maps as different.
The SMT description will hopefully appear in the future.
Double check this information, no guarantees.
--Mother 23:29, 21 Dec 2005 (W. Europe Standard Time)

