Map File Format


Image:Smf_take2_t.png

Notes:

  • Sometimes I've given the 'effective' format, not what the game actually uses.
  • When I say something like 'c_str' I mean an array of char with terminating null.
  • Never include `'"{}s.
  • Pointers are all offsets (in 8bit char's) from the beginning of the file.
  • MapID is just gibberish that is[or should] only used to identify two almost identical maps as different.

The SMT description will hopefully appear in the future.

Double check this information, no guarantees.

--Mother 23:29, 21 Dec 2005 (W. Europe Standard Time)

Retrieved from "http://spring.clan-sy.com/wiki/Map_File_Format"

This page has been accessed 564 times. This page was last modified 16:10, 2 July 2007.


 
 


Page editing toolbox

Browse
Main Page
Community portal
Current events
Recent changes
Random page
Help
Donations
Edit
View source
Editing help
This page
Discuss this page
Post a comment
Printable version
Context
Page history
What links here
Related changes
My pages
Log in
Special pages
New pages
File list
Statistics
Bug reports
More...

Site layout created by Roflcopter.