Ideas for the Front Page


Notice: This is the place to play around and try out ideas you have for changing the Front Page . Feel free to leave comments and suggestions anywhere of course.

There is another proposal at Proposed Main Page2, and you can make your own page to mess around Ideas for the Front Page/second simply enough. Just take this page name and add "/something" at the end (and put the link here).


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Download Spring

0.76b1
Size: 31 MB

Mods

image:Xtalogo.png image:Aalogo.png image:Swtalogo.png image:Fflogo.png

Welcome to the Spring Wiki

The Spring Project aims to create a robust, dynamic, 3D Real Time Strategy game engine.

This project has grown from a project to recreate Total Annihilation for modern computer sytems to a Open Source Cross Platform engine that supports diverse Unit and Army packages , deformable maps and even "helper AI´s" .

The long term goal is towards an easy to modify game system with substantial artistic freedom for community members to create content. Features at the moment include Dynamic shading, fully controllable 3D camera, and deformable terrain. Browse the Wiki for a more in depth look at the project, and keep up with new developments on the news page or in the forums.


Community news

2006-04-10 AAI 0.60 released

Experimental water support, linux support and a lot more... Look here

2006-04-05 FF v1.15

New Version of Final Frontier Here

2006-03-30 OTAI v1.12

With working command buffering Here

Developer News

New version, 0.70b3 This release fixes a few of the problems the 0.70b2 still had. There are still hard-to-get bugs around, but the most annoying (such as broken torpedoes) are fixed now.

The current changelog can be found here.

You will need to update to this version in order to connect to the multiplayer lobby.

To update an earlier version or to do a fresh install, please visit the download page.


New version, 0.70b2 Since there was so much new code in the 0.70b1 version, a bunch of new bugs have surfaced as well. This release fixes some of the more annoying problems such as the problem with some maps being unusable, full screen always using 60hz, and various keyboard issues.

The current changelog can be found here. There will probably be another update in the near future to fix remaining issues.

You will need to update to this version in order to connect to the multiplayer lobby. If you have 0.70b1 installed, the lobby will offer you a small patch directly when you connect.

To update an earlier version or to do a fresh install, please visit the download page.


New version, 0.70b1 A new Spring version has been released, this version is based on crossplatform code that can also be compiled on linux. It is not yet possible to play against players on another OS, but this is already a big step in this direction. Large portions of code were rewritten/changed to make spring portable, so certain parts of the game might feel a bit different.

A changelog can be found here.

You will need to update to this version in order to connect to the multiplayer lobby. If you have installed any 0.67bx version already, you only need to download the updating installer. To upgrade any other version or to do a fresh install you will need the regular installer.

Go to the download page

The default mod is changed to XTA Pimped Edition by NOiZE, a high-detail version of XTA. The old version of XTA is still included for now, although there are also a small but significant amount of balance changes (and possibly a mobile adv kbot walking fusion thing ^.^) For those with midrange graphics hardware, you can now enable shiny/reflective units without enabling shadows, to make XTA-PE look even better!

This release breaks compatibility with the current AIs, which will have to be re-released by their authors. Having an old group AI dll in your aidll map will crash spring at startup! Map features are also flipped for consistency with units, which means many maps containing custom features will have to be re-released as well.

Retrieved from "http://spring.clan-sy.com/wiki/Ideas_for_the_Front_Page"

This page has been accessed 1,189 times. This page was last modified 09:13, 2 February 2007.


 
 


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