| LuaUI | LuaRules (unsynced) | LuaRules (synced) | |
|---|---|---|---|
| Lua_ConstGame | + | + | + |
| Lua_UnitDefs | + | + | + |
| Lua_WeaponDefs | + | + | + |
| Lua_FeatureDefs | + | + | + |
| Lua_CMDs | + | + | + |
| Lua_UnsyncedRead | + | + | - |
| Lua_UnsyncedCtrl | + | + | + |
| Lua_SyncedRead | +** | + | + |
| Lua_SyncedCtrl | - | - | + |
| Lua_MoveCtrl | - | - | + |
| Lua_PathFinder | + | + | + |
| Lua_OpenGL_Api | + | + | - |
| Lua_GLSL_Api | + | + | - |
| Lua_FBO_and_RBO | + | + | - |
| Lua_UnitRendering | - | + | - |
| Lua_ConstGL | + | + | - |
| Lua_VFS | + | + | +* |
| Lua_Scream | + | + | - |
| Lua_BitOps | + | + | + |
| * | only VFS.ZIP_ONLY |
| ** | with special LOS handling and decoy unit handling |
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