BeamLaser



Variable Description
BeamTime How long in seconds the beam will be on when fired.
RGBColor Color of the beam corona.
RGBColor2 Color of the inner beam
Intensity The visual intensity of the beam 1.0 is full intensity.
ReloadTime Time it takes to Reload
Thickness Thickness of the beam.
CoreThickness Thickness of the inner core of the beam, percentage of Thickness. If CoreThickness is 1.0 the inner core will be the same size as Thickness.
LaserFlareSize Size of the flare at the point of weapon emmiter.
LargeBeamLaser Enables additional graphical effects for the beam.
TileLength Only availble with LargeBeamLaser. Defines how often the texture of the beam is repeaded during its length.
ScrollSpeed Only availble with LargeBeamLaser. Defines how fast the beam texture will scoll in the direction of the beam.
PulseSpeed Only availble with LargeBeamLaser. Speed of the pulsating flare at the start of the beam.
Texture1 Texture of the beam.
Texture2 Texture of the beginning and end of the laser, half the texture used at either end.
Texture3 Texture of the flare.
Texture4 Only availble with LargeBeamLaser. Texture of the pulsating flare as the beining of the beam.

Retrieved from "http://spring.clan-sy.com/wiki/BeamLaser"

This page has been accessed 543 times. This page was last modified 22:01, 12 November 2007.




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