Battletech


Battletech Mod

Ta Spring + Battletech = ace


Current poll results indicate the use of Tabletop Battletech's weapon stat system

http://battletech.tauniverse.com/

beta 0.11 at http://www.fileuniverse.com/?p=showitem&ID=3795

-clan or inner sphere factions -all true varients -ammunition depletion -3 tech levels consisting of the light (lv1), medium (lv2), heavy and assault (lv3) weight classes -infantry class to jam tank treads and mech toes -jumpjets (hooky) work by giving a defence advantage -more units to come, and true uved models in beauty by lynx http://www.tauniverse.com/forum/showthread.php?t=34945 for the news on his impressive texturing progress


--old wiki-- Modelled unit list. P.S. If theres a unit you want to model, but just haven't started, add it to this list:

  • J Edgar - remodelling slightly, Guessmyname
  • Partisan AA - remodelling, Guessmyname
  • Sloth Lt - WIP, Guessmyname
  • Elemental, Sylph, Gnome, Infiltrator mkI, Kanazuchi, Shamash, Epona, Mars (modelled), Undine, Salamander, Standard IS suit, GDL Scout suit, GDL battle suit, Infiltrator mkII (planned) -FizWizz

Modelled & Skinned models:

  • Dire Wolf, Wolf-In-Exile

Weapon Progress: 100% of preliminary weapon set completed.

Scripting Progress: 2 script templates complete. Speed control system in planning. Conceptual jump jet system awaiting a possible future spring update.

Retrieved from "http://spring.clan-sy.com/wiki/Battletech"

This page has been accessed 3,113 times. This page was last modified 05:35, 13 July 2007.


 
 


Page editing toolbox

Browse
Main Page
Community portal
Current events
Recent changes
Random page
Help
Donations
Edit
View source
Editing help
This page
Discuss this page
Post a comment
Printable version
Context
Page history
What links here
Related changes
My pages
Log in
Special pages
New pages
File list
Statistics
Bug reports
More...

Site layout created by Roflcopter.